SDK-compliant module type
Sensor And Shader Modules
Sensor and shader modules couple analysis outputs with OrbPro2 rendering so users can inspect RF, EO/IR, viewshed, and volumetric effects in context.
What it can do
Render sensor volumes, generate GPU-assisted masks, compute RF or optical effects, and feed visualization-ready products back into the Cesium scene.
Reference modules
space-data-network-modules/shader/sensor-shadersspace-data-network-modules/viewshed-shaderspace-data-network-modules/comms
Contract shape
Inputs describe sensor state, scene geometry, frequency or band settings, and rendering parameters. Outputs include textures, masks, sampled values, and shader metadata.
Authoring checklist
- Separate physical calculations from rendering parameters.
- Declare texture dimensions, coordinate systems, and value ranges.
- Validate CPU and GPU paths against shared reference cases.
- Return graceful fallbacks for unsupported browser capabilities.