OrbPro2 a Cesium distribution

GroundEntity

new Cesium.GroundEntity(options)

Domain entity for fixed ground assets (stations, facilities, sites).
Name Type Description
options Entity.ConstructorOptions optional Initialization options.
Name Type Description
facilityType string optional Optional facility type.
antennaConfig object optional Optional antenna configuration payload.

Extends

Members

Gets or sets whether this entity can be picked in the scene. When false, clicking on the entity will not select or track it.
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Default Value: true
The availability, if any, associated with this object. If availability is undefined, it is assumed that this object's other properties will return valid data for any provided time. If availability exists, the objects other properties will only provide valid data if queried within the given interval.
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Gets or sets the billboard.
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Gets or sets the box.
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Gets or sets the conic sensor.
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Gets or sets the corridor.
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Gets or sets the custom sensor.
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Gets or sets the cylinder.
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readonly definitionChanged : Event

Gets the event that is raised whenever a property or sub-property is changed or modified.
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Gets or sets the description.
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Gets or sets the ellipse.
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Gets or sets the ellipsoid.
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Gets or sets the entity collection that this entity belongs to.
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Gets the unique ID associated with this object.
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Gets whether this entity is being displayed, taking into account the visibility of any ancestor entities.
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Gets or sets the label.
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Gets or sets the model.
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name : string|undefined

Gets or sets the name of the object. The name is intended for end-user consumption and does not need to be unique.
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Gets or sets the orientation in respect to Earth-fixed-Earth-centered (ECEF). Defaults to east-north-up at entity position.
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Gets or sets the parent object.
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Gets or sets the path.
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Gets or sets the plane.
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Gets or sets the point graphic.
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Gets or sets the polygon.
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Gets or sets the polyline.
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Gets or sets the polyline volume.
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Gets or sets the position.
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Gets or sets the bag of arbitrary properties associated with this entity.
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propertyNames : Array.<string>

Gets the names of all properties registered on this instance.
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Gets or sets the rectangle.
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Gets or sets the rectangular sensor.
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Gets or sets the reference frame used for this entity's orientation. When set, the entity's orientation property is interpreted as being relative to this reference frame rather than ECEF. For moving entities like satellites, use ReferenceFrame.VVLH to get a velocity-aligned body frame that doesn't wobble as the entity moves around the Earth. If not set, inherits the reference frame from the parent entity. If neither this entity nor any ancestor has a reference frame set, the orientation is interpreted directly in ECEF (the default behavior).
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Example:
// Create a satellite entity with VVLH reference frame
const satellite = viewer.entities.add({
  position: positionProperty,
  referenceFrame: Cesium.ReferenceFrame.VVLH,
  orientation: Cesium.Quaternion.fromHeadingPitchRoll(
    new Cesium.HeadingPitchRoll(0, Cesium.Math.toRadians(-90), 0) // NADIR pointing
  ),
});
Gets or sets whether this entity should be displayed. When set to true, the entity is only displayed if the parent entity's show property is also true.
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Gets or sets the tileset.
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Gets or sets the entity's tracking reference frame.
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Demo:
Gets or sets the suggested initial offset when tracking this object. The offset is typically defined in the east-north-up reference frame, but may be another frame depending on the object's velocity.
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Gets or sets the wall.
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Methods

addProperty(propertyName)

Adds a property to this object. Once a property is added, it can be observed with Entity#definitionChanged and composited with CompositeEntityCollection
Name Type Description
propertyName string The name of the property to add.
Throws:
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computeModelMatrix(time, result, useOrientation, referenceFrameOverride)Matrix4

Computes the model matrix for the entity's transform at specified time. Returns undefined if position is undefined. When the entity has a Entity#referenceFrame set, the entity's orientation is interpreted relative to that reference frame. This is useful for satellites where you want orientation to be relative to the velocity-aligned VVLH frame rather than the Earth-fixed frame.
Name Type Default Description
time JulianDate The time to retrieve model matrix for.
result Matrix4 optional The object onto which to store the result.
useOrientation boolean true optional Whether to use the entity's orientation property.
referenceFrameOverride ReferenceFrame optional Override the entity's reference frame.
Returns:
The modified result parameter or a new Matrix4 instance if one was not provided. Result is undefined if position is undefined.
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isAvailable(time)boolean

Given a time, returns true if this object should have data during that time.
Name Type Description
time JulianDate The time to check availability for.
Returns:
true if the object should have data during the provided time, false otherwise.
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Assigns each unassigned property on this object to the value of the same property on the provided source object.
Name Type Description
source Entity The object to be merged into this object.
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removeProperty(propertyName)

Removed a property previously added with addProperty.
Name Type Description
propertyName string The name of the property to remove.
Throws:
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